Apach & Pilo
I explored quadruped movement and emotional expression through an unfamiliar character type. This favorite animation project pushed me outside my comfort zone.
I’m a 3D artist specializing in stylized character modeling and rigging for animation and video games. I create characters for games, movies, and print, bringing projects to life from start to finish with Maya, Blender, and ZBrush. I’m currently exploring my next challenge and open to new projects.
3D Animator & Character Artist
I explored quadruped movement and emotional expression through an unfamiliar character type. This favorite animation project pushed me outside my comfort zone.
Bello Bello is a character imagined by children for children, presented as a completed animation project.
I created this animation from the work of TikToker Finnian W. Burns.
An animation exercise inspired by Finding Nemo.
I animated a scene inspired by the behavior of the carpet in Aladdin for the pillow character. I made the animation in Maya and rendered it in Blender.
I created this dragon model after a week of ZBrush classes, reflecting my enthusiasm for discovering 3D modeling.